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authorFernando S <fsahmkow27@gmail.com>2022-12-08 12:41:39 +0100
committerGitHub <noreply@github.com>2022-12-08 12:41:39 +0100
commit41461514d6f3ba59dc027dbc4a88c0ffb570ea49 (patch)
treec3cffc17ce63e66f5fa2921e4804c396140a9791
parentMerge pull request #9365 from liamwhite/val (diff)
parentvideo_core: Implement maxwell3d draw manager and split draw logic (diff)
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-rw-r--r--src/video_core/CMakeLists.txt2
-rw-r--r--src/video_core/buffer_cache/buffer_cache.h32
-rw-r--r--src/video_core/engines/draw_manager.cpp191
-rw-r--r--src/video_core/engines/draw_manager.h69
-rw-r--r--src/video_core/engines/maxwell_3d.cpp171
-rw-r--r--src/video_core/engines/maxwell_3d.h25
-rw-r--r--src/video_core/macro/macro_hle.cpp69
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp16
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.cpp6
-rw-r--r--src/video_core/renderer_vulkan/fixed_pipeline_state.cpp6
-rw-r--r--src/video_core/renderer_vulkan/vk_pipeline_cache.cpp3
-rw-r--r--src/video_core/renderer_vulkan/vk_rasterizer.cpp18
12 files changed, 341 insertions, 267 deletions
diff --git a/src/video_core/CMakeLists.txt b/src/video_core/CMakeLists.txt
index 5096d935e..06e44d5b5 100644
--- a/src/video_core/CMakeLists.txt
+++ b/src/video_core/CMakeLists.txt
@@ -33,6 +33,8 @@ add_library(video_core STATIC
engines/sw_blitter/converter.cpp
engines/sw_blitter/converter.h
engines/const_buffer_info.h
+ engines/draw_manager.cpp
+ engines/draw_manager.h
engines/engine_interface.h
engines/engine_upload.cpp
engines/engine_upload.h
diff --git a/src/video_core/buffer_cache/buffer_cache.h b/src/video_core/buffer_cache/buffer_cache.h
index 6881b34c4..502b4d90a 100644
--- a/src/video_core/buffer_cache/buffer_cache.h
+++ b/src/video_core/buffer_cache/buffer_cache.h
@@ -26,6 +26,7 @@
#include "video_core/control/channel_state_cache.h"
#include "video_core/delayed_destruction_ring.h"
#include "video_core/dirty_flags.h"
+#include "video_core/engines/draw_manager.h"
#include "video_core/engines/kepler_compute.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/memory_manager.h"
@@ -664,9 +665,10 @@ void BufferCache<P>::BindHostGeometryBuffers(bool is_indexed) {
if (is_indexed) {
BindHostIndexBuffer();
} else if constexpr (!HAS_FULL_INDEX_AND_PRIMITIVE_SUPPORT) {
- const auto& regs = maxwell3d->regs;
- if (regs.draw.topology == Maxwell::PrimitiveTopology::Quads) {
- runtime.BindQuadArrayIndexBuffer(regs.vertex_buffer.first, regs.vertex_buffer.count);
+ const auto& draw_state = maxwell3d->draw_manager->GetDrawState();
+ if (draw_state.topology == Maxwell::PrimitiveTopology::Quads) {
+ runtime.BindQuadArrayIndexBuffer(draw_state.vertex_buffer.first,
+ draw_state.vertex_buffer.count);
}
}
BindHostVertexBuffers();
@@ -993,28 +995,29 @@ void BufferCache<P>::BindHostIndexBuffer() {
TouchBuffer(buffer, index_buffer.buffer_id);
const u32 offset = buffer.Offset(index_buffer.cpu_addr);
const u32 size = index_buffer.size;
- if (maxwell3d->inline_index_draw_indexes.size()) {
+ const auto& draw_state = maxwell3d->draw_manager->GetDrawState();
+ if (!draw_state.inline_index_draw_indexes.empty()) {
if constexpr (USE_MEMORY_MAPS) {
auto upload_staging = runtime.UploadStagingBuffer(size);
std::array<BufferCopy, 1> copies{
{BufferCopy{.src_offset = upload_staging.offset, .dst_offset = 0, .size = size}}};
std::memcpy(upload_staging.mapped_span.data(),
- maxwell3d->inline_index_draw_indexes.data(), size);
+ draw_state.inline_index_draw_indexes.data(), size);
runtime.CopyBuffer(buffer, upload_staging.buffer, copies);
} else {
- buffer.ImmediateUpload(0, maxwell3d->inline_index_draw_indexes);
+ buffer.ImmediateUpload(0, draw_state.inline_index_draw_indexes);
}
} else {
SynchronizeBuffer(buffer, index_buffer.cpu_addr, size);
}
if constexpr (HAS_FULL_INDEX_AND_PRIMITIVE_SUPPORT) {
- const u32 new_offset = offset + maxwell3d->regs.index_buffer.first *
- maxwell3d->regs.index_buffer.FormatSizeInBytes();
+ const u32 new_offset =
+ offset + draw_state.index_buffer.first * draw_state.index_buffer.FormatSizeInBytes();
runtime.BindIndexBuffer(buffer, new_offset, size);
} else {
- runtime.BindIndexBuffer(maxwell3d->regs.draw.topology, maxwell3d->regs.index_buffer.format,
- maxwell3d->regs.index_buffer.first,
- maxwell3d->regs.index_buffer.count, buffer, offset, size);
+ runtime.BindIndexBuffer(draw_state.topology, draw_state.index_buffer.format,
+ draw_state.index_buffer.first, draw_state.index_buffer.count,
+ buffer, offset, size);
}
}
@@ -1282,15 +1285,16 @@ template <class P>
void BufferCache<P>::UpdateIndexBuffer() {
// We have to check for the dirty flags and index count
// The index count is currently changed without updating the dirty flags
- const auto& index_array = maxwell3d->regs.index_buffer;
+ const auto& draw_state = maxwell3d->draw_manager->GetDrawState();
+ const auto& index_array = draw_state.index_buffer;
auto& flags = maxwell3d->dirty.flags;
if (!flags[Dirty::IndexBuffer] && last_index_count == index_array.count) {
return;
}
flags[Dirty::IndexBuffer] = false;
last_index_count = index_array.count;
- if (maxwell3d->inline_index_draw_indexes.size()) {
- auto inline_index_size = static_cast<u32>(maxwell3d->inline_index_draw_indexes.size());
+ if (!draw_state.inline_index_draw_indexes.empty()) {
+ auto inline_index_size = static_cast<u32>(draw_state.inline_index_draw_indexes.size());
index_buffer = Binding{
.cpu_addr = 0,
.size = inline_index_size,
diff --git a/src/video_core/engines/draw_manager.cpp b/src/video_core/engines/draw_manager.cpp
new file mode 100644
index 000000000..c59524e58
--- /dev/null
+++ b/src/video_core/engines/draw_manager.cpp
@@ -0,0 +1,191 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "video_core/dirty_flags.h"
+#include "video_core/engines/draw_manager.h"
+#include "video_core/rasterizer_interface.h"
+
+namespace Tegra::Engines {
+DrawManager::DrawManager(Maxwell3D* maxwell3d_) : maxwell3d(maxwell3d_) {}
+
+void DrawManager::ProcessMethodCall(u32 method, u32 argument) {
+ const auto& regs{maxwell3d->regs};
+ switch (method) {
+ case MAXWELL3D_REG_INDEX(clear_surface):
+ return Clear(1);
+ case MAXWELL3D_REG_INDEX(draw.begin):
+ return DrawBegin();
+ case MAXWELL3D_REG_INDEX(draw.end):
+ return DrawEnd();
+ case MAXWELL3D_REG_INDEX(vertex_buffer.first):
+ case MAXWELL3D_REG_INDEX(vertex_buffer.count):
+ case MAXWELL3D_REG_INDEX(index_buffer.first):
+ break;
+ case MAXWELL3D_REG_INDEX(index_buffer.count):
+ draw_state.draw_indexed = true;
+ break;
+ case MAXWELL3D_REG_INDEX(index_buffer32_subsequent):
+ case MAXWELL3D_REG_INDEX(index_buffer16_subsequent):
+ case MAXWELL3D_REG_INDEX(index_buffer8_subsequent):
+ draw_state.instance_count++;
+ [[fallthrough]];
+ case MAXWELL3D_REG_INDEX(index_buffer32_first):
+ case MAXWELL3D_REG_INDEX(index_buffer16_first):
+ case MAXWELL3D_REG_INDEX(index_buffer8_first):
+ return DrawIndexSmall(argument);
+ case MAXWELL3D_REG_INDEX(draw_inline_index):
+ SetInlineIndexBuffer(argument);
+ break;
+ case MAXWELL3D_REG_INDEX(inline_index_2x16.even):
+ SetInlineIndexBuffer(regs.inline_index_2x16.even);
+ SetInlineIndexBuffer(regs.inline_index_2x16.odd);
+ break;
+ case MAXWELL3D_REG_INDEX(inline_index_4x8.index0):
+ SetInlineIndexBuffer(regs.inline_index_4x8.index0);
+ SetInlineIndexBuffer(regs.inline_index_4x8.index1);
+ SetInlineIndexBuffer(regs.inline_index_4x8.index2);
+ SetInlineIndexBuffer(regs.inline_index_4x8.index3);
+ break;
+ case MAXWELL3D_REG_INDEX(topology_override):
+ use_topology_override = true;
+ break;
+ default:
+ break;
+ }
+}
+
+void DrawManager::Clear(u32 layer_count) {
+ maxwell3d->rasterizer->Clear(layer_count);
+}
+
+void DrawManager::DrawDeferred() {
+ if (draw_state.draw_mode != DrawMode::Instance || draw_state.instance_count == 0)
+ return;
+ DrawEnd(draw_state.instance_count + 1, true);
+ draw_state.instance_count = 0;
+}
+
+void DrawManager::DrawArray(PrimitiveTopology topology, u32 vertex_first, u32 vertex_count,
+ u32 base_instance, u32 num_instances) {
+ draw_state.topology = topology;
+ draw_state.vertex_buffer.first = vertex_first;
+ draw_state.vertex_buffer.count = vertex_count;
+ draw_state.base_instance = base_instance;
+ ProcessDraw(false, num_instances);
+}
+
+void DrawManager::DrawIndex(PrimitiveTopology topology, u32 index_first, u32 index_count,
+ u32 base_index, u32 base_instance, u32 num_instances) {
+ const auto& regs{maxwell3d->regs};
+ draw_state.topology = topology;
+ draw_state.index_buffer = regs.index_buffer;
+ draw_state.index_buffer.first = index_first;
+ draw_state.index_buffer.count = index_count;
+ draw_state.base_index = base_index;
+ draw_state.base_instance = base_instance;
+ ProcessDraw(true, num_instances);
+}
+
+void DrawManager::SetInlineIndexBuffer(u32 index) {
+ draw_state.inline_index_draw_indexes.push_back(static_cast<u8>(index & 0x000000ff));
+ draw_state.inline_index_draw_indexes.push_back(static_cast<u8>((index & 0x0000ff00) >> 8));
+ draw_state.inline_index_draw_indexes.push_back(static_cast<u8>((index & 0x00ff0000) >> 16));
+ draw_state.inline_index_draw_indexes.push_back(static_cast<u8>((index & 0xff000000) >> 24));
+ draw_state.draw_mode = DrawMode::InlineIndex;
+}
+
+void DrawManager::DrawBegin() {
+ const auto& regs{maxwell3d->regs};
+ auto reset_instance_count = regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::First;
+ auto increment_instance_count =
+ regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::Subsequent;
+ if (reset_instance_count) {
+ DrawDeferred();
+ draw_state.instance_count = 0;
+ draw_state.draw_mode = DrawMode::General;
+ } else if (increment_instance_count) {
+ draw_state.instance_count++;
+ draw_state.draw_mode = DrawMode::Instance;
+ }
+
+ draw_state.topology = regs.draw.topology;
+}
+
+void DrawManager::DrawEnd(u32 instance_count, bool force_draw) {
+ const auto& regs{maxwell3d->regs};
+ switch (draw_state.draw_mode) {
+ case DrawMode::Instance:
+ if (!force_draw)
+ break;
+ [[fallthrough]];
+ case DrawMode::General:
+ draw_state.base_instance = regs.global_base_instance_index;
+ draw_state.base_index = regs.global_base_vertex_index;
+ if (draw_state.draw_indexed) {
+ draw_state.index_buffer = regs.index_buffer;
+ ProcessDraw(true, instance_count);
+ } else {
+ draw_state.vertex_buffer = regs.vertex_buffer;
+ ProcessDraw(false, instance_count);
+ }
+ draw_state.draw_indexed = false;
+ break;
+ case DrawMode::InlineIndex:
+ draw_state.base_instance = regs.global_base_instance_index;
+ draw_state.base_index = regs.global_base_vertex_index;
+ draw_state.index_buffer = regs.index_buffer;
+ draw_state.index_buffer.count =
+ static_cast<u32>(draw_state.inline_index_draw_indexes.size() / 4);
+ draw_state.index_buffer.format = Maxwell3D::Regs::IndexFormat::UnsignedInt;
+ ProcessDraw(true, instance_count);
+ draw_state.inline_index_draw_indexes.clear();
+ break;
+ }
+}
+
+void DrawManager::DrawIndexSmall(u32 argument) {
+ const auto& regs{maxwell3d->regs};
+ IndexBufferSmall index_small_params{argument};
+ draw_state.base_instance = regs.global_base_instance_index;
+ draw_state.base_index = regs.global_base_vertex_index;
+ draw_state.index_buffer = regs.index_buffer;
+ draw_state.index_buffer.first = index_small_params.first;
+ draw_state.index_buffer.count = index_small_params.count;
+ draw_state.topology = index_small_params.topology;
+ maxwell3d->dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
+ ProcessDraw(true, 1);
+}
+
+void DrawManager::ProcessTopologyOverride() {
+ if (!use_topology_override)
+ return;
+
+ const auto& regs{maxwell3d->regs};
+ switch (regs.topology_override) {
+ case PrimitiveTopologyOverride::None:
+ break;
+ case PrimitiveTopologyOverride::Points:
+ draw_state.topology = PrimitiveTopology::Points;
+ break;
+ case PrimitiveTopologyOverride::Lines:
+ draw_state.topology = PrimitiveTopology::Lines;
+ break;
+ case PrimitiveTopologyOverride::LineStrip:
+ draw_state.topology = PrimitiveTopology::LineStrip;
+ break;
+ default:
+ draw_state.topology = static_cast<PrimitiveTopology>(regs.topology_override);
+ break;
+ }
+}
+
+void DrawManager::ProcessDraw(bool draw_indexed, u32 instance_count) {
+ LOG_TRACE(HW_GPU, "called, topology={}, count={}", draw_state.topology.Value(),
+ draw_indexed ? draw_state.index_buffer.count : draw_state.vertex_buffer.count);
+
+ ProcessTopologyOverride();
+
+ if (maxwell3d->ShouldExecute())
+ maxwell3d->rasterizer->Draw(draw_indexed, instance_count);
+}
+} // namespace Tegra::Engines
diff --git a/src/video_core/engines/draw_manager.h b/src/video_core/engines/draw_manager.h
new file mode 100644
index 000000000..4f67027ca
--- /dev/null
+++ b/src/video_core/engines/draw_manager.h
@@ -0,0 +1,69 @@
+// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+#include "common/common_types.h"
+#include "video_core/engines/maxwell_3d.h"
+
+namespace VideoCore {
+class RasterizerInterface;
+}
+
+namespace Tegra::Engines {
+using PrimitiveTopology = Maxwell3D::Regs::PrimitiveTopology;
+using PrimitiveTopologyOverride = Maxwell3D::Regs::PrimitiveTopologyOverride;
+using IndexBuffer = Maxwell3D::Regs::IndexBuffer;
+using VertexBuffer = Maxwell3D::Regs::VertexBuffer;
+using IndexBufferSmall = Maxwell3D::Regs::IndexBufferSmall;
+
+class DrawManager {
+public:
+ enum class DrawMode : u32 { General = 0, Instance, InlineIndex };
+ struct State {
+ PrimitiveTopology topology{};
+ DrawMode draw_mode{};
+ bool draw_indexed{};
+ u32 base_index{};
+ VertexBuffer vertex_buffer;
+ IndexBuffer index_buffer;
+ u32 base_instance{};
+ u32 instance_count{};
+ std::vector<u8> inline_index_draw_indexes;
+ };
+
+ explicit DrawManager(Maxwell3D* maxwell_3d);
+
+ void ProcessMethodCall(u32 method, u32 argument);
+
+ void Clear(u32 layer_count);
+
+ void DrawDeferred();
+
+ void DrawArray(PrimitiveTopology topology, u32 vertex_first, u32 vertex_count,
+ u32 base_instance, u32 num_instances);
+
+ void DrawIndex(PrimitiveTopology topology, u32 index_first, u32 index_count, u32 base_index,
+ u32 base_instance, u32 num_instances);
+
+ const State& GetDrawState() const {
+ return draw_state;
+ }
+
+private:
+ void SetInlineIndexBuffer(u32 index);
+
+ void DrawBegin();
+
+ void DrawEnd(u32 instance_count = 1, bool force_draw = false);
+
+ void DrawIndexSmall(u32 argument);
+
+ void ProcessTopologyOverride();
+
+ void ProcessDraw(bool draw_indexed, u32 instance_count);
+
+ Maxwell3D* maxwell3d{};
+ State draw_state{};
+ bool use_topology_override{};
+};
+} // namespace Tegra::Engines
diff --git a/src/video_core/engines/maxwell_3d.cpp b/src/video_core/engines/maxwell_3d.cpp
index fb9b9b94e..9b182b653 100644
--- a/src/video_core/engines/maxwell_3d.cpp
+++ b/src/video_core/engines/maxwell_3d.cpp
@@ -7,6 +7,7 @@
#include "core/core.h"
#include "core/core_timing.h"
#include "video_core/dirty_flags.h"
+#include "video_core/engines/draw_manager.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/gpu.h"
#include "video_core/memory_manager.h"
@@ -21,8 +22,10 @@ using VideoCore::QueryType;
constexpr u32 MacroRegistersStart = 0xE00;
Maxwell3D::Maxwell3D(Core::System& system_, MemoryManager& memory_manager_)
- : system{system_}, memory_manager{memory_manager_}, macro_engine{GetMacroEngine(*this)},
- upload_state{memory_manager, regs.upload} {
+ : draw_manager{std::make_unique<DrawManager>(this)}, system{system_},
+ memory_manager{memory_manager_}, macro_engine{GetMacroEngine(*this)}, upload_state{
+ memory_manager,
+ regs.upload} {
dirty.flags.flip();
InitializeRegisterDefaults();
}
@@ -116,16 +119,6 @@ void Maxwell3D::InitializeRegisterDefaults() {
regs.polygon_mode_front = Maxwell3D::Regs::PolygonMode::Fill;
shadow_state = regs;
-
- draw_command[MAXWELL3D_REG_INDEX(draw.end)] = true;
- draw_command[MAXWELL3D_REG_INDEX(draw.begin)] = true;
- draw_command[MAXWELL3D_REG_INDEX(vertex_buffer.first)] = true;
- draw_command[MAXWELL3D_REG_INDEX(vertex_buffer.count)] = true;
- draw_command[MAXWELL3D_REG_INDEX(index_buffer.first)] = true;
- draw_command[MAXWELL3D_REG_INDEX(index_buffer.count)] = true;
- draw_command[MAXWELL3D_REG_INDEX(draw_inline_index)] = true;
- draw_command[MAXWELL3D_REG_INDEX(inline_index_2x16.even)] = true;
- draw_command[MAXWELL3D_REG_INDEX(inline_index_4x8.index0)] = true;
}
void Maxwell3D::ProcessMacro(u32 method, const u32* base_start, u32 amount, bool is_last_call) {
@@ -213,29 +206,6 @@ void Maxwell3D::ProcessMethodCall(u32 method, u32 argument, u32 nonshadow_argume
return ProcessCBBind(3);
case MAXWELL3D_REG_INDEX(bind_groups[4].raw_config):
return ProcessCBBind(4);
- case MAXWELL3D_REG_INDEX(index_buffer32_first):
- regs.index_buffer.count = regs.index_buffer32_first.count;
- regs.index_buffer.first = regs.index_buffer32_first.first;
- dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
- draw_indexed = true;
- return ProcessDraw();
- case MAXWELL3D_REG_INDEX(index_buffer16_first):
- regs.index_buffer.count = regs.index_buffer16_first.count;
- regs.index_buffer.first = regs.index_buffer16_first.first;
- dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
- draw_indexed = true;
- return ProcessDraw();
- case MAXWELL3D_REG_INDEX(index_buffer8_first):
- regs.index_buffer.count = regs.index_buffer8_first.count;
- regs.index_buffer.first = regs.index_buffer8_first.first;
- dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
- draw_indexed = true;
- return ProcessDraw();
- case MAXWELL3D_REG_INDEX(topology_override):
- use_topology_override = true;
- return;
- case MAXWELL3D_REG_INDEX(clear_surface):
- return ProcessClearBuffers(1);
case MAXWELL3D_REG_INDEX(report_semaphore.query):
return ProcessQueryGet();
case MAXWELL3D_REG_INDEX(render_enable.mode):
@@ -254,6 +224,9 @@ void Maxwell3D::ProcessMethodCall(u32 method, u32 argument, u32 nonshadow_argume
return rasterizer->FragmentBarrier();
case MAXWELL3D_REG_INDEX(tiled_cache_barrier):
return rasterizer->TiledCacheBarrier();
+ default:
+ draw_manager->ProcessMethodCall(method, argument);
+ break;
}
}
@@ -268,7 +241,7 @@ void Maxwell3D::CallMacroMethod(u32 method, const std::vector<u32>& parameters)
// Execute the current macro.
macro_engine->Execute(macro_positions[entry], parameters);
- ProcessDeferredDraw();
+ draw_manager->DrawDeferred();
}
void Maxwell3D::CallMethod(u32 method, u32 method_argument, bool is_last_call) {
@@ -291,62 +264,7 @@ void Maxwell3D::CallMethod(u32 method, u32 method_argument, bool is_last_call) {
const u32 argument = ProcessShadowRam(method, method_argument);
ProcessDirtyRegisters(method, argument);
- if (draw_command[method]) {
- regs.reg_array[method] = method_argument;
- deferred_draw_method.push_back(method);
- auto update_inline_index = [&](const u32 index) {
- inline_index_draw_indexes.push_back(static_cast<u8>(index & 0x000000ff));
- inline_index_draw_indexes.push_back(static_cast<u8>((index & 0x0000ff00) >> 8));
- inline_index_draw_indexes.push_back(static_cast<u8>((index & 0x00ff0000) >> 16));
- inline_index_draw_indexes.push_back(static_cast<u8>((index & 0xff000000) >> 24));
- draw_mode = DrawMode::InlineIndex;
- };
- switch (method) {
- case MAXWELL3D_REG_INDEX(draw.begin): {
- draw_mode =
- (regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::Subsequent) ||
- (regs.draw.instance_id == Maxwell3D::Regs::Draw::InstanceId::Unchanged)
- ? DrawMode::Instance
- : DrawMode::General;
- break;
- }
- case MAXWELL3D_REG_INDEX(draw.end):
- switch (draw_mode) {
- case DrawMode::General:
- ProcessDraw();
- break;
- case DrawMode::InlineIndex:
- regs.index_buffer.count = static_cast<u32>(inline_index_draw_indexes.size() / 4);
- regs.index_buffer.format = Regs::IndexFormat::UnsignedInt;
- draw_indexed = true;
- ProcessDraw();
- inline_index_draw_indexes.clear();
- break;
- case DrawMode::Instance:
- break;
- }
- break;
- case MAXWELL3D_REG_INDEX(index_buffer.count):
- draw_indexed = true;
- break;
- case MAXWELL3D_REG_INDEX(draw_inline_index):
- update_inline_index(method_argument);
- break;
- case MAXWELL3D_REG_INDEX(inline_index_2x16.even):
- update_inline_index(regs.inline_index_2x16.even);
- update_inline_index(regs.inline_index_2x16.odd);
- break;
- case MAXWELL3D_REG_INDEX(inline_index_4x8.index0):
- update_inline_index(regs.inline_index_4x8.index0);
- update_inline_index(regs.inline_index_4x8.index1);
- update_inline_index(regs.inline_index_4x8.index2);
- update_inline_index(regs.inline_index_4x8.index3);
- break;
- }
- } else {
- ProcessDeferredDraw();
- ProcessMethodCall(method, argument, method_argument, is_last_call);
- }
+ ProcessMethodCall(method, argument, method_argument, is_last_call);
}
void Maxwell3D::CallMultiMethod(u32 method, const u32* base_start, u32 amount,
@@ -387,35 +305,6 @@ void Maxwell3D::CallMultiMethod(u32 method, const u32* base_start, u32 amount,
}
}
-void Maxwell3D::ProcessTopologyOverride() {
- using PrimitiveTopology = Maxwell3D::Regs::PrimitiveTopology;
- using PrimitiveTopologyOverride = Maxwell3D::Regs::PrimitiveTopologyOverride;
-
- PrimitiveTopology topology{};
-
- switch (regs.topology_override) {
- case PrimitiveTopologyOverride::None:
- topology = regs.draw.topology;
- break;
- case PrimitiveTopologyOverride::Points:
- topology = PrimitiveTopology::Points;
- break;
- case PrimitiveTopologyOverride::Lines:
- topology = PrimitiveTopology::Lines;
- break;
- case PrimitiveTopologyOverride::LineStrip:
- topology = PrimitiveTopology::LineStrip;
- break;
- default:
- topology = static_cast<PrimitiveTopology>(regs.topology_override);
- break;
- }
-
- if (use_topology_override) {
- regs.draw.topology.Assign(topology);
- }
-}
-
void Maxwell3D::ProcessMacroUpload(u32 data) {
macro_engine->AddCode(regs.load_mme.instruction_ptr++, data);
}
@@ -635,44 +524,4 @@ u32 Maxwell3D::GetRegisterValue(u32 method) const {
return regs.reg_array[method];
}
-void Maxwell3D::ProcessClearBuffers(u32 layer_count) {
- rasterizer->Clear(layer_count);
-}
-
-void Maxwell3D::ProcessDraw(u32 instance_count) {
- LOG_TRACE(HW_GPU, "called, topology={}, count={}", regs.draw.topology.Value(),
- draw_indexed ? regs.index_buffer.count : regs.vertex_buffer.count);
-
- ProcessTopologyOverride();
-
- if (ShouldExecute()) {
- rasterizer->Draw(draw_indexed, instance_count);
- }
-
- draw_indexed = false;
- deferred_draw_method.clear();
-}
-
-void Maxwell3D::ProcessDeferredDraw() {
- if (draw_mode != DrawMode::Instance || deferred_draw_method.empty()) {
- return;
- }
-
- const auto method_count = deferred_draw_method.size();
- u32 instance_count = 1;
- u32 vertex_buffer_count = 0;
- u32 index_buffer_count = 0;
- for (size_t index = 0; index < method_count; ++index) {
- const u32 method = deferred_draw_method[index];
- if (method == MAXWELL3D_REG_INDEX(vertex_buffer.count)) {
- instance_count = ++vertex_buffer_count;
- } else if (method == MAXWELL3D_REG_INDEX(index_buffer.count)) {
- instance_count = ++index_buffer_count;
- }
- }
- ASSERT_MSG(!(vertex_buffer_count && index_buffer_count), "Instance both indexed and direct?");
-
- ProcessDraw(instance_count);
-}
-
} // namespace Tegra::Engines
diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h
index a541cd95f..22b904319 100644
--- a/src/video_core/engines/maxwell_3d.h
+++ b/src/video_core/engines/maxwell_3d.h
@@ -37,6 +37,8 @@ class RasterizerInterface;
namespace Tegra::Engines {
+class DrawManager;
+
/**
* This Engine is known as GF100_3D. Documentation can be found in:
* https://github.com/NVIDIA/open-gpu-doc/blob/master/classes/3d/clb197.h
@@ -2223,6 +2225,7 @@ public:
struct IndexBufferSmall {
union {
+ u32 raw;
BitField<0, 16, u32> first;
BitField<16, 12, u32> count;
BitField<28, 4, PrimitiveTopology> topology;
@@ -3061,10 +3064,8 @@ public:
Tables tables{};
} dirty;
- std::vector<u8> inline_index_draw_indexes;
-
- /// Handles a write to the CLEAR_BUFFERS register.
- void ProcessClearBuffers(u32 layer_count);
+ std::unique_ptr<DrawManager> draw_manager;
+ friend class DrawManager;
private:
void InitializeRegisterDefaults();
@@ -3122,15 +3123,6 @@ private:
/// Handles a write to the CB_BIND register.
void ProcessCBBind(size_t stage_index);
- /// Handles use of topology overrides (e.g., to avoid using a topology assigned from a macro)
- void ProcessTopologyOverride();
-
- /// Handles deferred draw(e.g., instance draw).
- void ProcessDeferredDraw();
-
- /// Handles a draw.
- void ProcessDraw(u32 instance_count = 1);
-
/// Returns a query's value or an empty object if the value will be deferred through a cache.
std::optional<u64> GetQueryResult();
@@ -3153,13 +3145,6 @@ private:
Upload::State upload_state;
bool execute_on{true};
- bool use_topology_override{false};
-
- std::array<bool, Regs::NUM_REGS> draw_command{};
- std::vector<u32> deferred_draw_method;
- enum class DrawMode : u32 { General = 0, Instance, InlineIndex };
- DrawMode draw_mode{DrawMode::General};
- bool draw_indexed{};
};
#define ASSERT_REG_POSITION(field_name, position) \
diff --git a/src/video_core/macro/macro_hle.cpp b/src/video_core/macro/macro_hle.cpp
index 0f3262edb..8549db2e4 100644
--- a/src/video_core/macro/macro_hle.cpp
+++ b/src/video_core/macro/macro_hle.cpp
@@ -5,6 +5,7 @@
#include <vector>
#include "common/scope_exit.h"
#include "video_core/dirty_flags.h"
+#include "video_core/engines/draw_manager.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/macro/macro.h"
#include "video_core/macro/macro_hle.h"
@@ -18,57 +19,33 @@ using HLEFunction = void (*)(Engines::Maxwell3D& maxwell3d, const std::vector<u3
// HLE'd functions
void HLE_771BB18C62444DA0(Engines::Maxwell3D& maxwell3d, const std::vector<u32>& parameters) {
const u32 instance_count = parameters[2] & maxwell3d.GetRegisterValue(0xD1B);
-
- maxwell3d.regs.draw.topology.Assign(
- static_cast<Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology>(parameters[0] & 0x3ffffff));
- maxwell3d.regs.global_base_instance_index = parameters[5];
- maxwell3d.regs.global_base_vertex_index = parameters[3];
- maxwell3d.regs.index_buffer.count = parameters[1];
- maxwell3d.regs.index_buffer.first = parameters[4];
-
- if (maxwell3d.ShouldExecute()) {
- maxwell3d.Rasterizer().Draw(true, instance_count);
- }
- maxwell3d.regs.index_buffer.count = 0;
+ maxwell3d.draw_manager->DrawIndex(
+ static_cast<Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology>(parameters[0] & 0x3ffffff),
+ parameters[4], parameters[1], parameters[3], parameters[5], instance_count);
}
void HLE_0D61FC9FAAC9FCAD(Engines::Maxwell3D& maxwell3d, const std::vector<u32>& parameters) {
const u32 instance_count = (maxwell3d.GetRegisterValue(0xD1B) & parameters[2]);
-
- maxwell3d.regs.vertex_buffer.first = parameters[3];
- maxwell3d.regs.vertex_buffer.count = parameters[1];
- maxwell3d.regs.global_base_instance_index = parameters[4];
- maxwell3d.regs.draw.topology.Assign(
- static_cast<Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology>(parameters[0]));
-
- if (maxwell3d.ShouldExecute()) {
- maxwell3d.Rasterizer().Draw(false, instance_count);
- }
- maxwell3d.regs.vertex_buffer.count = 0;
+ maxwell3d.draw_manager->DrawArray(
+ static_cast<Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology>(parameters[0]),
+ parameters[3], parameters[1], parameters[4], instance_count);
}
void HLE_0217920100488FF7(Engines::Maxwell3D& maxwell3d, const std::vector<u32>& parameters) {
const u32 instance_count = (maxwell3d.GetRegisterValue(0xD1B) & parameters[2]);
const u32 element_base = parameters[4];
const u32 base_instance = parameters[5];
- maxwell3d.regs.index_buffer.first = parameters[3];
maxwell3d.regs.vertex_id_base = element_base;
- maxwell3d.regs.index_buffer.count = parameters[1];
maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
- maxwell3d.regs.global_base_vertex_index = element_base;
- maxwell3d.regs.global_base_instance_index = base_instance;
maxwell3d.CallMethod(0x8e3, 0x640, true);
maxwell3d.CallMethod(0x8e4, element_base, true);
maxwell3d.CallMethod(0x8e5, base_instance, true);
- maxwell3d.regs.draw.topology.Assign(
- static_cast<Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology>(parameters[0]));
- if (maxwell3d.ShouldExecute()) {
- maxwell3d.Rasterizer().Draw(true, instance_count);
- }
+
+ maxwell3d.draw_manager->DrawIndex(
+ static_cast<Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology>(parameters[0]),
+ parameters[3], parameters[1], element_base, base_instance, instance_count);
+
maxwell3d.regs.vertex_id_base = 0x0;
- maxwell3d.regs.index_buffer.count = 0;
- maxwell3d.regs.global_base_vertex_index = 0x0;
- maxwell3d.regs.global_base_instance_index = 0x0;
maxwell3d.CallMethod(0x8e3, 0x640, true);
maxwell3d.CallMethod(0x8e4, 0x0, true);
maxwell3d.CallMethod(0x8e5, 0x0, true);
@@ -79,9 +56,6 @@ void HLE_3F5E74B9C9A50164(Engines::Maxwell3D& maxwell3d, const std::vector<u32>&
SCOPE_EXIT({
// Clean everything.
maxwell3d.regs.vertex_id_base = 0x0;
- maxwell3d.regs.index_buffer.count = 0;
- maxwell3d.regs.global_base_vertex_index = 0x0;
- maxwell3d.regs.global_base_instance_index = 0x0;
maxwell3d.CallMethod(0x8e3, 0x640, true);
maxwell3d.CallMethod(0x8e4, 0x0, true);
maxwell3d.CallMethod(0x8e5, 0x0, true);
@@ -93,9 +67,6 @@ void HLE_3F5E74B9C9A50164(Engines::Maxwell3D& maxwell3d, const std::vector<u32>&
// Nothing to do.
return;
}
- const auto topology =
- static_cast<Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology>(parameters[2]);
- maxwell3d.regs.draw.topology.Assign(topology);
const u32 padding = parameters[3];
const std::size_t max_draws = parameters[4];
@@ -106,23 +77,17 @@ void HLE_3F5E74B9C9A50164(Engines::Maxwell3D& maxwell3d, const std::vector<u32>&
for (std::size_t index = first_draw; index < last_draw; index++) {
const std::size_t base = index * indirect_words + 5;
- const u32 num_vertices = parameters[base];
- const u32 instance_count = parameters[base + 1];
- const u32 first_index = parameters[base + 2];
const u32 base_vertex = parameters[base + 3];
const u32 base_instance = parameters[base + 4];
- maxwell3d.regs.index_buffer.first = first_index;
maxwell3d.regs.vertex_id_base = base_vertex;
- maxwell3d.regs.index_buffer.count = num_vertices;
- maxwell3d.regs.global_base_vertex_index = base_vertex;
- maxwell3d.regs.global_base_instance_index = base_instance;
maxwell3d.CallMethod(0x8e3, 0x640, true);
maxwell3d.CallMethod(0x8e4, base_vertex, true);
maxwell3d.CallMethod(0x8e5, base_instance, true);
maxwell3d.dirty.flags[VideoCommon::Dirty::IndexBuffer] = true;
- if (maxwell3d.ShouldExecute()) {
- maxwell3d.Rasterizer().Draw(true, instance_count);
- }
+ maxwell3d.draw_manager->DrawIndex(
+ static_cast<Tegra::Engines::Maxwell3D::Regs::PrimitiveTopology>(parameters[2]),
+ parameters[base + 2], parameters[base], base_vertex, base_instance,
+ parameters[base + 1]);
}
}
@@ -136,7 +101,7 @@ void HLE_EAD26C3E2109B06B(Engines::Maxwell3D& maxwell3d, const std::vector<u32>&
ASSERT(clear_params.layer == 0);
maxwell3d.regs.clear_surface.raw = clear_params.raw;
- maxwell3d.ProcessClearBuffers(num_layers);
+ maxwell3d.draw_manager->Clear(num_layers);
}
constexpr std::array<std::pair<u64, HLEFunction>, 5> hle_funcs{{
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index f71a316b6..64ed6f628 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -224,16 +224,18 @@ void RasterizerOpenGL::Draw(bool is_indexed, u32 instance_count) {
SyncState();
- const GLenum primitive_mode = MaxwellToGL::PrimitiveTopology(maxwell3d->regs.draw.topology);
+ const auto& draw_state = maxwell3d->draw_manager->GetDrawState();
+
+ const GLenum primitive_mode = MaxwellToGL::PrimitiveTopology(draw_state.topology);
BeginTransformFeedback(pipeline, primitive_mode);
- const GLuint base_instance = static_cast<GLuint>(maxwell3d->regs.global_base_instance_index);
+ const GLuint base_instance = static_cast<GLuint>(draw_state.base_instance);
const GLsizei num_instances = static_cast<GLsizei>(instance_count);
if (is_indexed) {
- const GLint base_vertex = static_cast<GLint>(maxwell3d->regs.global_base_vertex_index);
- const GLsizei num_vertices = static_cast<GLsizei>(maxwell3d->regs.index_buffer.count);
+ const GLint base_vertex = static_cast<GLint>(draw_state.base_index);
+ const GLsizei num_vertices = static_cast<GLsizei>(draw_state.index_buffer.count);
const GLvoid* const offset = buffer_cache_runtime.IndexOffset();
- const GLenum format = MaxwellToGL::IndexFormat(maxwell3d->regs.index_buffer.format);
+ const GLenum format = MaxwellToGL::IndexFormat(draw_state.index_buffer.format);
if (num_instances == 1 && base_instance == 0 && base_vertex == 0) {
glDrawElements(primitive_mode, num_vertices, format, offset);
} else if (num_instances == 1 && base_instance == 0) {
@@ -252,8 +254,8 @@ void RasterizerOpenGL::Draw(bool is_indexed, u32 instance_count) {
base_instance);
}
} else {
- const GLint base_vertex = static_cast<GLint>(maxwell3d->regs.vertex_buffer.first);
- const GLsizei num_vertices = static_cast<GLsizei>(maxwell3d->regs.vertex_buffer.count);
+ const GLint base_vertex = static_cast<GLint>(draw_state.vertex_buffer.first);
+ const GLsizei num_vertices = static_cast<GLsizei>(draw_state.vertex_buffer.count);
if (num_instances == 1 && base_instance == 0) {
glDrawArrays(primitive_mode, base_vertex, num_vertices);
} else if (base_instance == 0) {
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp
index a38060100..a59d0d24e 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp
@@ -22,6 +22,7 @@
#include "shader_recompiler/frontend/maxwell/control_flow.h"
#include "shader_recompiler/frontend/maxwell/translate_program.h"
#include "shader_recompiler/profile.h"
+#include "video_core/engines/draw_manager.h"
#include "video_core/engines/kepler_compute.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/memory_manager.h"
@@ -327,7 +328,7 @@ GraphicsPipeline* ShaderCache::CurrentGraphicsPipeline() {
const auto& regs{maxwell3d->regs};
graphics_key.raw = 0;
graphics_key.early_z.Assign(regs.mandated_early_z != 0 ? 1 : 0);
- graphics_key.gs_input_topology.Assign(regs.draw.topology.Value());
+ graphics_key.gs_input_topology.Assign(maxwell3d->draw_manager->GetDrawState().topology);
graphics_key.tessellation_primitive.Assign(regs.tessellation.params.domain_type.Value());
graphics_key.tessellation_spacing.Assign(regs.tessellation.params.spacing.Value());
graphics_key.tessellation_clockwise.Assign(
@@ -371,7 +372,8 @@ GraphicsPipeline* ShaderCache::BuiltPipeline(GraphicsPipeline* pipeline) const n
// If games are using a small index count, we can assume these are full screen quads.
// Usually these shaders are only used once for building textures so we can assume they
// can't be built async
- if (maxwell3d->regs.index_buffer.count <= 6 || maxwell3d->regs.vertex_buffer.count <= 6) {
+ const auto& draw_state = maxwell3d->draw_manager->GetDrawState();
+ if (draw_state.index_buffer.count <= 6 || draw_state.vertex_buffer.count <= 6) {
return pipeline;
}
return nullptr;
diff --git a/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp b/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp
index 5864e772b..e62b36822 100644
--- a/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp
+++ b/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp
@@ -8,6 +8,7 @@
#include "common/cityhash.h"
#include "common/common_types.h"
#include "common/polyfill_ranges.h"
+#include "video_core/engines/draw_manager.h"
#include "video_core/renderer_vulkan/fixed_pipeline_state.h"
#include "video_core/renderer_vulkan/vk_state_tracker.h"
@@ -50,12 +51,13 @@ void RefreshXfbState(VideoCommon::TransformFeedbackState& state, const Maxwell&
void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d,
bool has_extended_dynamic_state, bool has_dynamic_vertex_input) {
const Maxwell& regs = maxwell3d.regs;
+ const auto topology_ = maxwell3d.draw_manager->GetDrawState().topology;
const std::array enabled_lut{
regs.polygon_offset_point_enable,
regs.polygon_offset_line_enable,
regs.polygon_offset_fill_enable,
};
- const u32 topology_index = static_cast<u32>(regs.draw.topology.Value());
+ const u32 topology_index = static_cast<u32>(topology_);
raw1 = 0;
extended_dynamic_state.Assign(has_extended_dynamic_state ? 1 : 0);
@@ -78,7 +80,7 @@ void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d,
Maxwell::Tessellation::OutputPrimitives::Triangles_CW);
logic_op_enable.Assign(regs.logic_op.enable != 0 ? 1 : 0);
logic_op.Assign(PackLogicOp(regs.logic_op.op));
- topology.Assign(regs.draw.topology);
+ topology.Assign(topology_);
msaa_mode.Assign(regs.anti_alias_samples_mode);
raw2 = 0;
diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
index 38a6b7488..81f5f3e11 100644
--- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
@@ -507,7 +507,8 @@ GraphicsPipeline* PipelineCache::BuiltPipeline(GraphicsPipeline* pipeline) const
// If games are using a small index count, we can assume these are full screen quads.
// Usually these shaders are only used once for building textures so we can assume they
// can't be built async
- if (maxwell3d->regs.index_buffer.count <= 6 || maxwell3d->regs.vertex_buffer.count <= 6) {
+ const auto& draw_state = maxwell3d->draw_manager->GetDrawState();
+ if (draw_state.index_buffer.count <= 6 || draw_state.vertex_buffer.count <= 6) {
return pipeline;
}
return nullptr;
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
index d8ad8815c..8d7a5e400 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
@@ -12,6 +12,7 @@
#include "common/scope_exit.h"
#include "common/settings.h"
#include "video_core/control/channel_state.h"
+#include "video_core/engines/draw_manager.h"
#include "video_core/engines/kepler_compute.h"
#include "video_core/engines/maxwell_3d.h"
#include "video_core/renderer_vulkan/blit_image.h"
@@ -36,6 +37,7 @@
namespace Vulkan {
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
+using MaxwellDrawState = Tegra::Engines::DrawManager::State;
using VideoCommon::ImageViewId;
using VideoCommon::ImageViewType;
@@ -127,16 +129,16 @@ VkRect2D GetScissorState(const Maxwell& regs, size_t index, u32 up_scale = 1, u3
return scissor;
}
-DrawParams MakeDrawParams(const Maxwell& regs, u32 num_instances, bool is_indexed) {
+DrawParams MakeDrawParams(const MaxwellDrawState& draw_state, u32 num_instances, bool is_indexed) {
DrawParams params{
- .base_instance = regs.global_base_instance_index,
+ .base_instance = draw_state.base_instance,
.num_instances = num_instances,
- .base_vertex = is_indexed ? regs.global_base_vertex_index : regs.vertex_buffer.first,
- .num_vertices = is_indexed ? regs.index_buffer.count : regs.vertex_buffer.count,
- .first_index = is_indexed ? regs.index_buffer.first : 0,
+ .base_vertex = is_indexed ? draw_state.base_index : draw_state.vertex_buffer.first,
+ .num_vertices = is_indexed ? draw_state.index_buffer.count : draw_state.vertex_buffer.count,
+ .first_index = is_indexed ? draw_state.index_buffer.first : 0,
.is_indexed = is_indexed,
};
- if (regs.draw.topology == Maxwell::PrimitiveTopology::Quads) {
+ if (draw_state.topology == Maxwell::PrimitiveTopology::Quads) {
// 6 triangle vertices per quad, base vertex is part of the index
// See BindQuadArrayIndexBuffer for more details
params.num_vertices = (params.num_vertices / 4) * 6;
@@ -195,9 +197,9 @@ void RasterizerVulkan::Draw(bool is_indexed, u32 instance_count) {
UpdateDynamicStates();
- const auto& regs{maxwell3d->regs};
+ const auto& draw_state = maxwell3d->draw_manager->GetDrawState();
const u32 num_instances{instance_count};
- const DrawParams draw_params{MakeDrawParams(regs, num_instances, is_indexed)};
+ const DrawParams draw_params{MakeDrawParams(draw_state, num_instances, is_indexed)};
scheduler.Record([draw_params](vk::CommandBuffer cmdbuf) {
if (draw_params.is_indexed) {
cmdbuf.DrawIndexed(draw_params.num_vertices, draw_params.num_instances,